Pokémon that provide team support by inflicting status conditions on opponents and by healing allies.
| Level | HP | HP/s | Attack | Defense | SpAttack | SpDefense | AttackSpeed | MoveSpeed | LifeSteal | CritChance | Tenacity | CooldownReduction |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Lv 1 | 3000 | 33 | 120 | 40 | 50 | 30 | 10% | 3.7 m/s | 0% | 0% | 0% | 0% |
| Lv 2 | 3103 | 34 | 126 | 47 | 71 | 37 | 10.36% | 3.7 m/s | 0% | 0% | 5.83% | 0% |
| Lv 3 | 3217 | 35 | 133 | 55 | 95 | 44 | 10.75% | 3.7 m/s | 0% | 0% | 11.66% | 0% |
| Lv 4 | 3342 | 36 | 140 | 64 | 121 | 52 | 11.18% | 3.7 m/s | 0% | 0% | 17.49% | 0% |
| Lv 5 | 3479 | 37 | 148 | 74 | 149 | 61 | 11.65% | 3.85 m/s | 0% | 0% | 23.32% | 5% |
| Lv 6 | 3630 | 39 | 157 | 85 | 180 | 71 | 12.17% | 3.85 m/s | 0% | 0% | 29.15% | 5% |
| Lv 7 | 3796 | 41 | 167 | 97 | 214 | 82 | 12.74% | 4 m/s | 0% | 0% | 34.98% | 5% |
| Lv 8 | 3979 | 43 | 178 | 110 | 252 | 94 | 13.37% | 4 m/s | 0% | 0% | 34.98% | 5% |
| Lv 9 | 4181 | 45 | 190 | 125 | 294 | 107 | 14.07% | 4.15 m/s | 0% | 0% | 34.98% | 10% |
| Lv 10 | 4403 | 47 | 203 | 141 | 340 | 122 | 14.84% | 4.15 m/s | 0% | 0% | 34.98% | 10% |
| Lv 11 | 4648 | 49 | 217 | 159 | 391 | 138 | 15.68% | 4.3 m/s | 0% | 0% | 34.98% | 10% |
| Lv 12 | 4917 | 52 | 233 | 179 | 447 | 156 | 16.61% | 4.3 m/s | 0% | 0% | 34.98% | 10% |
| Lv 13 | 5214 | 55 | 250 | 200 | 508 | 175 | 17.63% | 4.3 m/s | 0% | 0% | 34.98% | 10% |
| Lv 14 | 5541 | 58 | 269 | 224 | 576 | 196 | 18.76% | 4.3 m/s | 0% | 0% | 34.98% | 10% |
| Lv 15 | 5900 | 62 | 290 | 250 | 650 | 220 | 20% | 4.3 m/s | 0% | 0% | 34.98% | 10% |
Release: 18/11/2025 00:00 UTC
Obtain: Gems
Release: 02/02/2023 07:00 UTC
Obtain: Gems
Release: 02/02/2023 07:00 UTC
Obtain: Gems
Release: 29/06/2023 00:00 UTC
Obtain: Gems
Release: 04/11/2023 00:00 UTC
Obtain: Subscription
Release: 01/02/2024 00:00 UTC
Level 2
Cooldown 5 seconds
When the user is not attached to an ally Pokémon, it attaches itself to the designated ally Pokémon and grants it a shield. When the user is attached to an ally Pokémon, it restores that ally Pokémon’s HP. The more flowers that are consumed, the more HP that is restored. If the user releases, it will stop being attached and move in the designated direction.
Level 2
Cooldown 9 seconds
Has the user strike out with whiplike vines in front of itself, dealing damage to opposing Pokémon in the area of effect and decreasing their movement speed for a short time.
Level 4
Cooldown 5 seconds
When the user is not attached to an ally Pokémon, it attaches itself to the designated ally Pokémon and grants it a shield. When the user is attached to an ally Pokémon, it restores that ally Pokémon’s HP. The more flowers that are consumed, the more HP that is restored. Any HP restored in excess of the ally Pokémon’s maximum is converted into a shield. If the user releases, it will stop being attached and move in the designated direction.
Level 4
Cooldown 6 seconds
When the user is not attached to an ally Pokémon, it attaches itself to the designated ally Pokémon and grants it a shield. When the user is attached to an ally Pokémon, it charges power before making opposing Pokémon in the area of effect infatuated. Infatuated Pokémon approach the user against their will. The longer power is charged, the larger the area of effect; and the more flowers that are consumed, the longer Pokémon are infatuated. If the user releases, it will stop being attached and move in the designated direction.
Level 6
Cooldown 9 seconds
Has the user launch three curious, scattering leaves each second for a set amount of time. The leaves target opposing Pokémon in the area of effect and deal damage when they hit. These leaves can even deal damage to opposing Pokémon hiding in tall grass. If the same opposing Pokémon is damaged six times by these leaves, that Pokémon will be left unable to act. If this move is used when the user is attached to an ally Pokémon, its area of effect is increased.
Level 6
Cooldown 7 seconds
Has the user unleash vines in the designated direction, dealing damage to opposing Pokémon it hits and leaving them unable to move. This move can hit up to two opposing Pokémon. If it hits two opposing Pokémon, it pulls the second to the first’s location and deals additional damage to both.
Level 10
Cooldown 5 seconds
Upgrade: Also increases the movement speed of the ally Pokémon attached to for a short time.
Level 10
Cooldown 6 seconds
Upgrade: Also increases the movement speed of the ally Pokémon attached to while the user is charging.
Level 12
Cooldown 9 seconds
Upgrade: Increases the number of leaves launched each second to four.
Level 12
Cooldown 7 seconds
Upgrade: Increases this move’s area of effect.
Level 8
Cooldown 89 seconds
Has the user create a large area of tall grass around itself. Pokémon in this tall grass cannot be seen, just as with other tall grass on the map. If ally Pokémon enter this tall grass, they will continually recover HP as long as they’re in it. The user gains special flowers from this tall grass. Consuming these special flowers boosts Floral Healing and Sweet Kiss.