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Darkrai

Darkrai

Speedster

Pokémon that have high Mobility and Offense and excel at making quick attacks and scoring points.

MeleeExpertSp. Atk

Stats by Level

Level HPHP/sAttackDefenseSpAttackSpDefenseAttackSpeedMoveSpeedLifeStealCritChanceTenacityCooldownReduction
Lv 1 36003216080906010%3.8 m/s0%0%0%0%
Lv 2 373933167901126710.71%3.8 m/s0%0%3.33%0%
Lv 3 3892351751011377511.49%3.8 m/s0%0%6.66%0%
Lv 4 4060371841131648412.35%3.8 m/s0%0%9.99%0%
Lv 5 4244391931261949313.3%3.95 m/s0%5%13.32%10%
Lv 6 44474120314022710314.34%3.95 m/s0%5%16.65%10%
Lv 7 46704321415526311415.49%4.1 m/s0%5%19.98%10%
Lv 8 49164522717230312716.75%4.1 m/s0%5%19.98%10%
Lv 9 51874824119134714118.14%4.25 m/s0%10%19.98%20%
Lv 10 54865125621239515619.67%4.25 m/s0%10%19.98%20%
Lv 11 58165427323544817321.36%4.4 m/s0%10%19.98%20%
Lv 12 61785829226050719223.22%4.4 m/s0%10%19.98%20%
Lv 13 65776231228757121225.27%4.4 m/s0%10%19.98%20%
Lv 14 70166633531764223527.52%4.4 m/s0%10%19.98%20%
Lv 15 75007136035072026030%4.4 m/s0%10%19.98%20%

Holowear Skins

Costume Party Style: Darkrai

Costume Party Style: Darkrai

Obtain: Limited Time Activity

Release: 17/10/2024 07:00 UTC

Dark Lord Style: Darkrai

Dark Lord Style: Darkrai

Obtain: Battlepass

Release: 23/10/2025 07:00 UTC

Neo Street Style: Darkrai

Neo Street Style: Darkrai

Obtain: Limited Time Activity

Release: 23/01/2026 00:00 UTC

Movesets

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Hypnosis

Level 3

Cooldown 5 seconds

Has the user employ hypnotic suggestion in the designated direction, dealing damage to opposing Pokémon it hits and making them fall asleep after a short time.

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Calm Mind

Level 3

Cooldown 9 seconds

Has the user quietly focus its mind and increase its Sp. Atk, Sp. Def, and movement speed for a short time.

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Dark Void

Level 5

Cooldown 5 seconds

Has the user deal damage with a dark power to the designated opposing Pokémon and Pokémon near it and mark them. When the user deals damage to marked opposing Pokémon, the marks are removed and the opposing Pokémon fall asleep.

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Shadow Claw

Level 5

Cooldown 6 seconds

Has the user slash in the designated direction with sharp claws made from shadows, dealing damage, applying a slowing effect, and marking opposing Pokémon it hits. When the user deals damage twice to marked opposing Pokémon, the mark is removed and the opposing Pokémon falls asleep. When this move hits, this move can be used again, and the user deals damage to the designated opposing Pokémon with huge claws. This damage increases if there are opposing Pokémon that activated Bad Dreams around the user.

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Nasty Plot

Level 7

Cooldown seconds

Has the user gain 1 Nasty Plot counter(s) while moving in the designated direction. A maximum of 2 Nasty Plot counter(s) can be stored. When the user uses its next basic attack or boosted attack, the user consumes all Nasty Plot counters and deals additional damage based on the number of counters consumed. A maximum of 2 use(s) can be kept in reserve for this move.

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Dark Pulse

Level 7

Cooldown 7 seconds

Has the user hide in a shadow and create additional shadows around itself. The user can freely move between the shadows. When this move is used again, the user appears from a shadow, deals damage to opposing Pokémon it hits, then returns to the shadow. At this time, if the move button is held down, the move ends without the user returning to the shadow. If this move is used again after returning to the shadows, the user attacks opposing Pokémon one more time. While the user is hiding in a shadow, it can use Shadow Claw to attack with claws from that shadow and deal damage to opposing Pokémon.

Dark Void+

Level 11

Cooldown 5 seconds

Upgrade: Applies a slowing effect when applying a mark to an opposing Pokémon.

Shadow Claw+

Level 11

Cooldown 6 seconds

Upgrade: Increases the damage dealt by this move.

Nasty Plot+

Level 13

Cooldown seconds

Upgrade: Stores 1 use(s) of this move when an opposing Pokémon falls asleep.

Dark Pulse+

Level 13

Cooldown 7 seconds

Upgrade: Grants the user a shield when this move hits.

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Unite Move: Worst Nightmare

Level 9

Cooldown 100 seconds

Has the user send the designated opposing Pokémon into a nightmare. The user then suddenly appears in the nightmare. Pokémon inside the nightmare take damage over time. When the user deals damage to the opposing Pokémon inside the nightmare, damage is also dealt to that same opposing Pokémon outside of the nightmare. When this move is used, all of the user’s move cooldowns are reset.