Pokémon that have high Mobility and Offense and excel at making quick attacks and scoring points.
| Level | HP | HP/s | Attack | Defense | SpAttack | SpDefense | AttackSpeed | MoveSpeed | LifeSteal | CritChance | Tenacity | CooldownReduction |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Lv 1 | 3600 | 32 | 160 | 80 | 90 | 60 | 10% | 3.8 m/s | 0% | 0% | 0% | 0% |
| Lv 2 | 3739 | 33 | 167 | 90 | 112 | 67 | 10.71% | 3.8 m/s | 0% | 0% | 3.33% | 0% |
| Lv 3 | 3892 | 35 | 175 | 101 | 137 | 75 | 11.49% | 3.8 m/s | 0% | 0% | 6.66% | 0% |
| Lv 4 | 4060 | 37 | 184 | 113 | 164 | 84 | 12.35% | 3.8 m/s | 0% | 0% | 9.99% | 0% |
| Lv 5 | 4244 | 39 | 193 | 126 | 194 | 93 | 13.3% | 3.95 m/s | 0% | 5% | 13.32% | 10% |
| Lv 6 | 4447 | 41 | 203 | 140 | 227 | 103 | 14.34% | 3.95 m/s | 0% | 5% | 16.65% | 10% |
| Lv 7 | 4670 | 43 | 214 | 155 | 263 | 114 | 15.49% | 4.1 m/s | 0% | 5% | 19.98% | 10% |
| Lv 8 | 4916 | 45 | 227 | 172 | 303 | 127 | 16.75% | 4.1 m/s | 0% | 5% | 19.98% | 10% |
| Lv 9 | 5187 | 48 | 241 | 191 | 347 | 141 | 18.14% | 4.25 m/s | 0% | 10% | 19.98% | 20% |
| Lv 10 | 5486 | 51 | 256 | 212 | 395 | 156 | 19.67% | 4.25 m/s | 0% | 10% | 19.98% | 20% |
| Lv 11 | 5816 | 54 | 273 | 235 | 448 | 173 | 21.36% | 4.4 m/s | 0% | 10% | 19.98% | 20% |
| Lv 12 | 6178 | 58 | 292 | 260 | 507 | 192 | 23.22% | 4.4 m/s | 0% | 10% | 19.98% | 20% |
| Lv 13 | 6577 | 62 | 312 | 287 | 571 | 212 | 25.27% | 4.4 m/s | 0% | 10% | 19.98% | 20% |
| Lv 14 | 7016 | 66 | 335 | 317 | 642 | 235 | 27.52% | 4.4 m/s | 0% | 10% | 19.98% | 20% |
| Lv 15 | 7500 | 71 | 360 | 350 | 720 | 260 | 30% | 4.4 m/s | 0% | 10% | 19.98% | 20% |
Obtain: Limited Time Activity
Release: 17/10/2024 07:00 UTC
Obtain: Battlepass
Release: 23/10/2025 07:00 UTC
Obtain: Limited Time Activity
Release: 23/01/2026 00:00 UTC
Level 3
Cooldown 5 seconds
Has the user employ hypnotic suggestion in the designated direction, dealing damage to opposing Pokémon it hits and making them fall asleep after a short time.
Level 3
Cooldown 9 seconds
Has the user quietly focus its mind and increase its Sp. Atk, Sp. Def, and movement speed for a short time.
Level 5
Cooldown 5 seconds
Has the user deal damage with a dark power to the designated opposing Pokémon and Pokémon near it and mark them. When the user deals damage to marked opposing Pokémon, the marks are removed and the opposing Pokémon fall asleep.
Level 5
Cooldown 6 seconds
Has the user slash in the designated direction with sharp claws made from shadows, dealing damage, applying a slowing effect, and marking opposing Pokémon it hits. When the user deals damage twice to marked opposing Pokémon, the mark is removed and the opposing Pokémon falls asleep. When this move hits, this move can be used again, and the user deals damage to the designated opposing Pokémon with huge claws. This damage increases if there are opposing Pokémon that activated Bad Dreams around the user.
Level 7
Cooldown seconds
Has the user gain 1 Nasty Plot counter(s) while moving in the designated direction. A maximum of 2 Nasty Plot counter(s) can be stored. When the user uses its next basic attack or boosted attack, the user consumes all Nasty Plot counters and deals additional damage based on the number of counters consumed. A maximum of 2 use(s) can be kept in reserve for this move.
Level 7
Cooldown 7 seconds
Has the user hide in a shadow and create additional shadows around itself. The user can freely move between the shadows. When this move is used again, the user appears from a shadow, deals damage to opposing Pokémon it hits, then returns to the shadow. At this time, if the move button is held down, the move ends without the user returning to the shadow. If this move is used again after returning to the shadows, the user attacks opposing Pokémon one more time. While the user is hiding in a shadow, it can use Shadow Claw to attack with claws from that shadow and deal damage to opposing Pokémon.
Level 11
Cooldown 5 seconds
Upgrade: Applies a slowing effect when applying a mark to an opposing Pokémon.
Level 11
Cooldown 6 seconds
Upgrade: Increases the damage dealt by this move.
Level 13
Cooldown seconds
Upgrade: Stores 1 use(s) of this move when an opposing Pokémon falls asleep.
Level 13
Cooldown 7 seconds
Upgrade: Grants the user a shield when this move hits.
Level 9
Cooldown 100 seconds
Has the user send the designated opposing Pokémon into a nightmare. The user then suddenly appears in the nightmare. Pokémon inside the nightmare take damage over time. When the user deals damage to the opposing Pokémon inside the nightmare, damage is also dealt to that same opposing Pokémon outside of the nightmare. When this move is used, all of the user’s move cooldowns are reset.