Pokémon that have low Endurance and excel at dealing heavy ranged damage to opponents.
| Level | HP | HP/s | Attack | Defense | SpAttack | SpDefense | AttackSpeed | MoveSpeed | LifeSteal | CritChance | Tenacity | CooldownReduction |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Lv 1 | 3300 | 33 | 134 | 35 | 80 | 27 | 10% | 3.7 m/s | 0% | 0% | 0% | 0% |
| Lv 2 | 3343 | 33 | 136 | 37 | 92 | 30 | 10.21% | 3.7 m/s | 0% | 0% | 3.33% | 0% |
| Lv 3 | 3394 | 34 | 139 | 39 | 107 | 33 | 10.47% | 3.7 m/s | 0% | 0% | 6.66% | 0% |
| Lv 4 | 3605 | 36 | 150 | 49 | 168 | 47 | 11.53% | 3.7 m/s | 0% | 0% | 9.99% | 0% |
| Lv 5 | 3679 | 37 | 154 | 52 | 190 | 52 | 11.9% | 3.85 m/s | 0% | 0% | 13.32% | 5% |
| Lv 6 | 4067 | 41 | 174 | 70 | 303 | 78 | 13.85% | 3.85 m/s | 0% | 0% | 16.65% | 5% |
| Lv 7 | 4174 | 42 | 180 | 75 | 334 | 85 | 14.39% | 4 m/s | 0% | 0% | 19.98% | 5% |
| Lv 8 | 4302 | 43 | 187 | 81 | 371 | 93 | 15.03% | 4 m/s | 0% | 0% | 19.98% | 5% |
| Lv 9 | 4456 | 45 | 195 | 88 | 416 | 103 | 15.8% | 4.15 m/s | 0% | 0% | 19.98% | 15% |
| Lv 10 | 4641 | 47 | 205 | 97 | 470 | 115 | 16.73% | 4.15 m/s | 0% | 0% | 19.98% | 15% |
| Lv 11 | 4863 | 49 | 217 | 107 | 535 | 130 | 17.84% | 4.3 m/s | 0% | 0% | 19.98% | 15% |
| Lv 12 | 5129 | 52 | 231 | 119 | 612 | 148 | 19.17% | 4.3 m/s | 0% | 0% | 19.98% | 15% |
| Lv 13 | 5448 | 55 | 248 | 134 | 705 | 169 | 20.77% | 4.3 m/s | 0% | 0% | 19.98% | 25% |
| Lv 14 | 5831 | 59 | 268 | 152 | 816 | 194 | 22.69% | 4.3 m/s | 0% | 0% | 19.98% | 25% |
| Lv 15 | 6290 | 64 | 292 | 175 | 950 | 225 | 24.99% | 4.3 m/s | 0% | 0% | 19.98% | 25% |
Release: 18/11/2025 00:00 UTC
Obtain: Gems
Release: 09/06/2022 00:00 UTC
Obtain: Gems
Release: 09/06/2022 00:00 UTC
Obtain: Gems
Release: 11/08/2022 00:00 UTC
Obtain: Battlepass
Release: 13/10/2022 00:00 UTC
Obtain: Subscription
Release: 01/02/2023 00:00 UTC
Obtain: Battlepass
Release: 26/07/2024 00:00 UTC
Level 3
Cooldown 6 seconds
Has the user shoot a small flame in front of itself, dealing damage to opposing Pokémon it hits.
Level 3
Cooldown 7 seconds
Has the user conjure up three sinister flames and launch them toward the designated area. These flames then explode, dealing damage to opposing Pokémon hit by the explosion and decreasing their movement speed for a short time.
Level 6
Cooldown 6.5 seconds
Has the user launch intense, all-consuming fire in a forward direction, dealing damage to opposing Pokémon it hits. As the fire travels, it leaves behind a zone of flames in which a delayed explosion will occur, dealing damage to opposing Pokémon in the area of effect.
Level 6
Cooldown 4.5 seconds
Has the user unleash a special, hot ball of fire in a forward direction. If it hits an opposing Pokémon, the fire will explode, dealing damage to opposing Pokémon in the area of effect.
Level 7
Cooldown 6.5 seconds
Has the user create a vortex of fire in the designated area. The vortex automatically moves toward the nearest opposing Pokémon, dealing damage over time to all opposing Pokémon caught in the area of effect for a short time and decreasing their movement speed. After a set amount of time passes or an opposing Pokémon is caught in the center of the vortex, the flames increase in intensity. This increases the rate at which the flames deal damage over time, and it also leaves the opposing Pokémon unable to act for a short time.
Level 7
Cooldown 4.5 seconds
Has the user charge forward in the designated direction. If there are any opposing Pokémon in range when the charge ends, the user summons three flames to attack. The flames deal damage and decrease opposing Pokémon’s movement speed for a short time. This move can be used while also using Fire Blast or Mystical Fire.
Level 11
Cooldown 6.5 seconds
Upgrade: Deals increased damage.
Level 11
Cooldown 4.5 seconds
Upgrade: Also reduces cooldowns of all moves if this move hits. If it hits a Pokémon from the opposing team, the cooldowns are reduced even further.
Level 13
Cooldown 6.5 seconds
Upgrade: Increases the damage this move deals to opposing Pokémon in the area of effect when its flames have intensified.
Level 13
Cooldown 4.5 seconds
Upgrade: Increases the user’s movement speed for a short time when this move is used.
Level 9
Cooldown 84 seconds
Deals damage over time to opposing Pokémon in the designated area of effect. Opposing Pokémon that are hit have decreased movement speed and weakened HP recovery effects for a short time.