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Dhelmise

Dhelmise

All-Rounder

Pokémon that have balanced Offense and Endurance and are highly tenacious fighters.

MeleeIntermediateAttack

Stats by Level

Level HPHP/sAttackDefenseSpAttackSpDefenseAttackSpeedMoveSpeedLifeStealCritChanceTenacityCooldownReduction
Lv 1 32503316590207010%3.7 m/s0%0%0%0%
Lv 2 344835176106238210.71%3.7 m/s0%0%3.33%0%
Lv 3 366537188124279511.49%3.7 m/s0%0%6.66%0%
Lv 4 3904392021433111012.35%3.7 m/s0%0%9.99%0%
Lv 5 4166422171643512613.3%3.85 m/s5%10%13.32%0%
Lv 6 4455452331874014414.34%3.85 m/s5%10%16.65%0%
Lv 7 4773482512134516315.49%4 m/s5%10%19.98%0%
Lv 8 5123522712415118416.75%4 m/s5%10%19.98%0%
Lv 9 5509562932725820818.14%4.15 m/s10%20%19.98%0%
Lv 10 5935603173076523419.67%4.15 m/s10%20%19.98%0%
Lv 11 6404653443457326321.36%4.3 m/s10%20%19.98%0%
Lv 12 6919703733878229523.22%4.3 m/s10%20%19.98%0%
Lv 13 7487764054339233025.27%4.3 m/s15%20%19.98%0%
Lv 14 81128244148410336827.52%4.3 m/s15%20%19.98%0%
Lv 15 88008948054011541030%4.3 m/s15%20%19.98%0%

Holowear Skins

Marine Style: Dhelmise

Marine Style: Dhelmise

Obtain: Gems

Release: 14/11/2025 07:00 UTC

Movesets

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Payback

Level 3

Cooldown 7 seconds

Has the user swing its anchor, dealing damage and applying a slowing effect to opposing Pokémon it hits. The user deals increased damage if opposing Pokémon hit the user with an attack while this move is being used.

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Bulldoze

Level 3

Cooldown 5 seconds

Has the user shake the ground by slamming its anchor, dealing damage to opposing Pokémon and throwing them.

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Power Whip

Level 5

Cooldown 6 seconds

Has the user slash its anchor horizontally in front of itself, dealing damage and applying a slowing effect when it hits and granting the user a shield. The edge of the anchor deals additional damage and leaves opposing Pokémon it hits unable to act.

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Whirlpool

Level 5

Cooldown 5 seconds

Has the user swing its anchor diagonally, dealing damage and applying a slowing effect to opposing Pokémon. Every third time the move is used, it generates a whirlpool centered on the user, pulling in nearby opposing Pokémon. This move’s cooldown is reduced every time the user hits with a basic attack.

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Anchor Shot

Level 7

Cooldown 8.5 seconds

Has the user throw its anchor in the designated direction and catch an opposing Pokémon with it, dealing damage and leaving it unable to act. The user then pulls the opposing Pokémon toward itself.

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Heavy Slam

Level 7

Cooldown 7 seconds

Has the user lob its anchor in the designated direction, dealing damage to opposing Pokémon at the point of impact and leaving them unable to act. Opposing Pokémon near the point of impact take damage and have a slowing effect applied to them. The user then slams its heavy body down at the anchor’s point of impact, dealing damage and applying a slowing effect to opposing Pokémon it hits.

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Power Whip+

Level 13

Cooldown 6 seconds

Upgrade: Increases the duration opposing Pokémon are left unable to act.

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Whirlpool+

Level 13

Cooldown 5 seconds

Upgrade: Further reduces this move’s cooldown every time the user hits with a basic attack.

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Anchor Shot+

Level 11

Cooldown 8.5 seconds

Upgrade: Increases the amount of damage dealt to the pulled opposing Pokémon.

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Heavy Slam+

Level 11

Cooldown 7 seconds

Upgrade: When the user slams its heavy body down, opposing Pokémon at the center of the point of impact are left unable to act.

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Unite Move: Seaweed Snare

Level 9

Cooldown 112 seconds

Has the user throw its anchor and ensnare a designated Pokémon from the opposing team with its long chain, dealing damage and leaving it unable to act. The user then charges at that Pokémon, dealing damage and leaving it unable to act. If other Pokémon from the opposing team are hit by the anchor or the charge, they take damage and are shoved. The user converts a portion of the damage dealt while using this Unite Move into HP recovery.