Pokémon that have balanced Offense and Endurance and are highly tenacious fighters.
| Level | HP | HP/s | Attack | Defense | SpAttack | SpDefense | AttackSpeed | MoveSpeed | LifeSteal | CritChance | Tenacity | CooldownReduction |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Lv 1 | 3300 | 33 | 165 | 98 | 20 | 86 | 10% | 3.8 m/s | 0% | 0% | 0% | 0% |
| Lv 2 | 3370 | 34 | 170 | 104 | 21 | 91 | 10.5% | 3.8 m/s | 0% | 0% | 4.16% | 0% |
| Lv 3 | 3453 | 35 | 176 | 111 | 23 | 96 | 11.11% | 3.8 m/s | 0% | 0% | 8.32% | 0% |
| Lv 4 | 3554 | 36 | 183 | 120 | 25 | 103 | 11.83% | 3.8 m/s | 0% | 0% | 12.48% | 0% |
| Lv 5 | 3916 | 39 | 210 | 152 | 32 | 127 | 14.45% | 3.95 m/s | 5% | 7.5% | 16.64% | 0% |
| Lv 6 | 4061 | 41 | 220 | 164 | 35 | 137 | 15.49% | 3.95 m/s | 5% | 7.5% | 20.8% | 0% |
| Lv 7 | 4234 | 42 | 233 | 179 | 38 | 148 | 16.74% | 4.1 m/s | 5% | 7.5% | 24.96% | 0% |
| Lv 8 | 4442 | 44 | 248 | 197 | 42 | 162 | 18.24% | 4.1 m/s | 5% | 7.5% | 24.96% | 0% |
| Lv 9 | 5177 | 52 | 301 | 261 | 56 | 211 | 23.54% | 4.25 m/s | 10% | 15% | 24.96% | 0% |
| Lv 10 | 5476 | 55 | 322 | 287 | 62 | 231 | 25.7% | 4.25 m/s | 10% | 15% | 24.96% | 0% |
| Lv 11 | 5835 | 58 | 348 | 319 | 69 | 255 | 28.29% | 4.4 m/s | 10% | 15% | 24.96% | 0% |
| Lv 12 | 6266 | 63 | 380 | 356 | 77 | 284 | 31.41% | 4.4 m/s | 10% | 15% | 24.96% | 0% |
| Lv 13 | 6784 | 68 | 417 | 401 | 88 | 319 | 35.14% | 4.4 m/s | 15% | 15% | 24.96% | 0% |
| Lv 14 | 7405 | 74 | 462 | 455 | 100 | 360 | 39.62% | 4.4 m/s | 15% | 15% | 24.96% | 0% |
| Lv 15 | 8150 | 82 | 516 | 520 | 114 | 410 | 45% | 4.4 m/s | 15% | 15% | 24.96% | 0% |
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Release: 21/07/2021 00:00 UTC
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Release: 22/09/2021 00:00 UTC
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Release: 20/12/2021 00:00 UTC
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Release: 15/03/2022 00:00 UTC
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Release: 05/09/2022 00:00 UTC
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Release: 22/05/2031 17:50 UTC
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Release: 08/02/2024 00:00 UTC
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Level 3
Cooldown 5 seconds
Has the user stomp down on the ground, dealing damage to opposing Pokémon in the area of effect.
Level 3
Cooldown 6 seconds
Hurls sand, narrowing the field of vision of opposing Pokémon and decreasing their movement speed for a short time when it hits. This also increases the user’s movement speed and basic attack speed.
Level 5
Cooldown 7.5 seconds
Has the user burrow underground and move quickly in the designated direction, jumping out when it comes in contact with an opposing Pokémon or when it has traveled the maximum distance. This jump deals damage to opposing Pokémon in the area of effect and throws them. Using this move increases the user’s Defense and Sp. Def for a short time.
Level 5
Cooldown 5.5 seconds
Has the user back up to create distance before diving to attack in the designated direction, shoving opposing Pokémon. The user can use Dragon Claw while creating distance at the beginning of this move to create a combo attack, which strengthens Dragon Claw’s effect that decreases the opposing Pokémon’s movement speed. This move reduces the damage the user receives while using it.
Level 7
Cooldown 6.5 seconds
Has the user jump high into the air and crash forcefully to the ground, dealing damage over time to opposing Pokémon in the area of effect and decreasing their movement speed for a short time.
Level 7
Cooldown 4 seconds
Has the user attack twice in front of itself using its claws. The first attack deals damage to opposing Pokémon and then throws them. The second deals increased damage and decreases the movement speed of the opposing Pokémon for a short time.
Level 11
Cooldown 7.5 seconds
Upgrade: Increases the length of time opposing Pokémon are thrown when the user jumps out from underground.
Level 11
Cooldown 5.5 seconds
Upgrade: The user becomes immune to hindrances while using this move.
Level 13
Cooldown 6.5 seconds
Upgrade: For a short time, further decreases the movement speed of opposing Pokémon that are in the move’s area of effect and especially close to the user.
Level 13
Cooldown 4 seconds
Upgrade: Increases damage dealt by this move.
Level 9
Cooldown 112 seconds
Has the user unleash a powerful chain attack while dashing forward. The final attack throws opposing Pokémon but also leaves the user unable to act for a short time.