Return to Pokémon List
Gyarados

Gyarados

All-Rounder

Pokémon that have balanced Offense and Endurance and are highly tenacious fighters.

MeleeIntermediateAttack

Stats by Level

Level HPHP/sAttackDefenseSpAttackSpDefenseAttackSpeedMoveSpeedLifeStealCritChanceTenacityCooldownReduction
Lv 1 32503314080206010%3.7 m/s0%0%0%0%
Lv 2 33893414993237010%3.7 m/s0%0%3.33%0%
Lv 3 354236159108278110%3.7 m/s0%0%6.66%0%
Lv 4 371038170124319310%3.7 m/s0%0%9.99%0%
Lv 5 3894401821423510710%3.85 m/s5%10%13.32%0%
Lv 6 4097421961614012210%3.85 m/s5%10%16.65%0%
Lv 7 4320442111824513810%4 m/s5%10%19.98%0%
Lv 8 4566462282055115610%4 m/s5%10%19.98%0%
Lv 9 4837492462315817610%4.15 m/s10%20%19.98%0%
Lv 10 5136522662596519810%4.15 m/s10%20%19.98%0%
Lv 11 5466552882907322210%4.3 m/s10%20%19.98%0%
Lv 12 5828593123248224910%4.3 m/s10%20%19.98%0%
Lv 13 6227633393629227810%4.3 m/s15%20%19.98%0%
Lv 14 66666736840410331010%4.3 m/s15%20%19.98%0%
Lv 15 71507240045011534510%4.3 m/s15%20%19.98%0%

License Arts

Gyarados License Art

Gyarados License Art

Release: 18/07/2025 07:00 UTC

Holowear Skins

New Year Style: Gyarados

New Year Style: Gyarados

Obtain: Gems

Release: 25/01/2024 07:00 UTC

Darkness Style: Gyarados

Darkness Style: Gyarados

Obtain: Gems

Release: 23/05/2024 00:00 UTC

Captain Style: Gyarados

Captain Style: Gyarados

Obtain: Battlepass

Release: 18/07/2025 07:00 UTC

Kimono Style: Gyarados

Kimono Style: Gyarados

Obtain: Gems

Release: 05/12/2025 07:00 UTC

Movesets

t

Flail

Level 3

Cooldown 7.5 seconds

Has the user flail about, dealing damage to nearby opposing Pokémon. The lower the user’s remaining HP, the more damage this move deals.

t

Splash

Level 3

Cooldown 2 seconds

Has the user jump to the designated location. A maximum of 3 use(s) can be kept in reserve for this move.

t

Dragon Breath

Level 0

Cooldown 5 seconds

Has the user exhale a mighty gust, dealing damage to opposing Pokémon and leaving them paralyzed. If the user hits an opposing Pokémon with this move, the user’s basic attacks are boosted for a short time, dealing increased damage with increased basic attack speed. The more opposing Pokémon hit by this move (up to a maximum of 3), the greater the basic attack speed increase.

t

Aqua Tail

Level 0

Cooldown 5 seconds

Has the user swing its tail continuously for a set amount of time. If this move hits opposing Pokémon three times, this move can be used again. This second stage of the move has the user charge power, then sweep its tail to attack a wider area. If the user charges power for a set amount of time or longer before attacking, the move’s area of effect is increased and it deals increased damage.

t

Waterfall

Level 0

Cooldown 6 seconds

Has the user charge three times in a row at awesome speed, dealing damage to opposing Pokémon it hits. The user can change direction between each charge. If the second charge hits an opposing Pokémon, the user is granted a shield. If the third charge hits an opposing Pokémon, the opposing Pokémon is thrown.

t

Bounce

Level 0

Cooldown 8.5 seconds

Has the user charge power, then bounce to the designated location and attack. The longer power is charged, the farther the user can bounce. If power is charged for a certain amount of time or longer, the user is granted a shield when it bounces, and it throws opposing Pokémon it hits when it lands.

Dragon Breath+

Level 10

Cooldown 5 seconds

Upgrade: Increases the damage dealt by this move and basic attacks.

Aqua Tail+

Level 10

Cooldown 5 seconds

Upgrade: The second stage of the move deals additional damage based on the percentage of HP opposing Pokémon have lost.

Waterfall+

Level 12

Cooldown 5 seconds

Upgrade: Reduces this move’s cooldown.

Bounce+

Level 12

Cooldown 8.5 seconds

Upgrade: Strengthens the effect of the shield granted by this move.

t

Unite Move: Dragon Current

Level 9

Cooldown 112 seconds

Has the user dive underwater, where it can’t attack or be targeted by opposing Pokémon while the Unite Move button is held down. When the Unite Move button is released, the user leaps up forcefully and attacks. If the user stays underwater for a set amount of time, it creates a whirlpool where it surfaces, applying a continuous slowing effect to opposing Pokémon it hits. If the user stays underwater for an even longer amount of time, it creates a waterspout where it surfaces, throwing opposing Pokémon it hits.