Pokémon that have high Endurance and excel at protecting allies and hindering opponents.
| Level | HP | HP/s | Attack | Defense | SpAttack | SpDefense | AttackSpeed | MoveSpeed | LifeSteal | CritChance | Tenacity | CooldownReduction |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Lv 1 | 3400 | 0 | 170 | 90 | 20 | 70 | 10% | 3.7 m/s | 0% | 0% | 0% | 0% |
| Lv 2 | 3631 | 2 | 177 | 106 | 23 | 82 | 10.71% | 3.7 m/s | 0% | 0% | 5.83% | 0% |
| Lv 3 | 3886 | 5 | 185 | 124 | 27 | 96 | 11.49% | 3.7 m/s | 0% | 0% | 11.66% | 0% |
| Lv 4 | 4166 | 8 | 194 | 143 | 31 | 111 | 12.35% | 3.7 m/s | 0% | 0% | 17.49% | 0% |
| Lv 5 | 4473 | 11 | 204 | 164 | 36 | 128 | 13.3% | 3.85 m/s | 0% | 0% | 23.32% | 5% |
| Lv 6 | 4812 | 14 | 215 | 187 | 41 | 146 | 14.34% | 3.85 m/s | 0% | 0% | 29.15% | 5% |
| Lv 7 | 5184 | 18 | 227 | 213 | 46 | 166 | 15.49% | 4 m/s | 0% | 0% | 34.98% | 5% |
| Lv 8 | 5594 | 22 | 240 | 241 | 52 | 188 | 16.75% | 4 m/s | 0% | 0% | 34.98% | 5% |
| Lv 9 | 6046 | 27 | 255 | 272 | 59 | 212 | 18.14% | 4.15 m/s | 0% | 0% | 34.98% | 10% |
| Lv 10 | 6544 | 32 | 271 | 307 | 66 | 239 | 19.67% | 4.15 m/s | 0% | 0% | 34.98% | 10% |
| Lv 11 | 7093 | 38 | 289 | 345 | 74 | 269 | 21.36% | 4.3 m/s | 0% | 0% | 34.98% | 10% |
| Lv 12 | 7697 | 44 | 309 | 387 | 83 | 302 | 23.22% | 4.3 m/s | 0% | 0% | 34.98% | 10% |
| Lv 13 | 8362 | 51 | 330 | 433 | 93 | 338 | 25.27% | 4.3 m/s | 0% | 0% | 34.98% | 10% |
| Lv 14 | 9094 | 58 | 354 | 484 | 104 | 377 | 27.52% | 4.3 m/s | 0% | 0% | 34.98% | 10% |
| Lv 15 | 9900 | 66 | 380 | 540 | 116 | 420 | 30% | 4.3 m/s | 0% | 0% | 34.98% | 10% |
Obtain: Gems
Release: 19/07/2024 00:00 UTC
Obtain: Battlepass
Release: 27/02/2025 04:00 UTC
Obtain: Limited Time Activity
Release: 02/01/2026 00:00 UTC
Level 3
Cooldown 6 seconds
Has the user create a protective field that reduces damage taken from the next attack. When this field reduces damage from an attack, the user’s movement speed is increased for a short time.
Level 3
Cooldown 6 seconds
Has the user whip up a whirlwind in the designated direction, dealing damage to the opposing Pokémon it hits. The whirlwind then remains on the field for a short time. Ally Pokémon moving in the same direction as the whirlwind have their movement speed increased, while opposing Pokémon moving against the whirlwind have their movement speed decreased.
Level 7
Cooldown 12 seconds
Has the user shoot mystical fire of great intensity at the designated area, dealing damage to opposing Pokémon it hits, leaving them burned and unable to act. For a short time, the user flies high into the air, allowing it to move freely over walls and increasing its movement speed and Attack. After this move is used, the user’s next three basic attacks become boosted attacks. If this move is used again while the user is flying, the user lands on the ground.
Level 7
Cooldown 9 seconds
Has the user generate a blazing vortex around itself, dealing damage and applying a slowing effect to opposing Pokémon it hits. The user redirects a portion of damage taken by ally Pokémon inside the vortex to itself. At the start of this move, the user receives a shield effect. This move ends if the user loses this shield. While the user is still shielded, if a set amount of time passes or if this move is used again, the user releases a heat wave around itself that deals damage to opposing Pokémon and leaves them unable to act. The more damage the user takes while the shield effect is active, the more damage this heat wave deals.
Level 5
Cooldown 6 seconds
Has the user blow flames in the designated direction, dealing damage to opposing Pokémon it hits. This move’s cooldown increases the longer the user blows flames. If the user hits Pokémon from the opposing team with this move, the user recovers HP. If the user continues to hit opposing Pokémon with this move, the Pokémon are burned, decreasing their movement speed. When the burned Pokémon moves, it will leave behind scorched ground. Opposing Pokémon that touch this scorched ground will also be burned, decreasing their movement speed.
Level 5
Cooldown 9 seconds
Has the user spread its wings and charge, then return to its original position, dealing damage to opposing Pokémon it hits and burning the ground along its flight path for a short time. Burning ground deals damage to opposing Pokémon and applies a slowing effect. When this move is used again, or if another move is used mid-charge, the user stops in place.
Level 13
Cooldown 12 seconds
Upgrade: Further decreases the Attack of opposing Pokémon left burned.
Level 13
Cooldown 9 seconds
Upgrade: Automatically releases a heat wave when the user’s shield is lost.
Level 11
Cooldown 6 seconds
Upgrade: Increases the length of time the user can continue to blow flames and reduces this move’s cooldown.
Level 11
Cooldown 9 seconds
Upgrade: Also gradually restores the user’s HP while the user is on burning ground.
Level 9
Cooldown 112 seconds
When a nearby ally Pokémon is knocked out, a feather is left in its place for a short time. This move has the user spread its wings wide and consume all of the Aeos energy it has to revive knocked-out ally Pokémon, returning them to battle at their respective feathers. The more Aeos energy that’s consumed, the more ally Pokémon are revived.