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Latios

Latios

Attack

Pokémon that have low Endurance and excel at dealing heavy ranged damage to opponents.

RangedIntermediateSp. Atk

Stats by Level

Level HPHP/sAttackDefenseSpAttackSpDefenseAttackSpeedMoveSpeedLifeStealCritChanceTenacityCooldownReduction
Lv 1 330033120601006010%3.7 m/s0%0%0%0%
Lv 2 340334127671286810.36%3.7 m/s0%0%3.33%0%
Lv 3 351735134751597710.75%3.7 m/s0%0%6.66%0%
Lv 4 364236142841938711.18%3.7 m/s0%0%9.99%0%
Lv 5 377937151932319811.65%3.85 m/s0%0%13.32%5%
Lv 6 39303916110327311012.17%3.85 m/s0%0%16.65%5%
Lv 7 40964117211431912312.74%4 m/s0%0%19.98%5%
Lv 8 42794318412737013813.37%4 m/s0%0%19.98%5%
Lv 9 44814519714142615414.07%4.15 m/s0%0%19.98%15%
Lv 10 47034721215648717214.84%4.15 m/s0%0%19.98%15%
Lv 11 49484922817355519115.68%4.3 m/s0%0%19.98%15%
Lv 12 52175224619262921216.61%4.3 m/s0%0%19.98%15%
Lv 13 55145526521271123617.63%4.3 m/s0%0%19.98%25%
Lv 14 58415828623580126218.76%4.3 m/s0%0%19.98%25%
Lv 15 62006231026090029120%4.3 m/s0%0%19.98%25%

Holowear Skins

Marine Style: Latios

Marine Style: Latios

Obtain: Gems

Release: 18/07/2025 07:00 UTC

Movesets

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Confusion

Level 3

Cooldown 8 seconds

Has the user release a weak telekinetic force in the designated direction, dealing damage and applying a slowing effect to opposing Pokémon it hits.

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Swift

Level 3

Cooldown 6 seconds

Has the user shoot star-shaped rays across a large area in the designated direction, dealing damage to opposing Pokémon it hits.

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Luster Purge

Level 7

Cooldown 7 seconds

Has the user let loose a ball of light. After a set amount of time passes, or if this move is used again, the ball’s light releases all at once, dealing damage and applying a slowing effect to opposing Pokémon it hits and marking them. The user and any Latias on the user’s team deal increased damage to marked opposing Pokémon.

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Dragon Pulse

Level 5

Cooldown 6 seconds

After the user learns this move, it gains Eon power whenever it defeats wild Pokémon. This move has the user dash in the designated direction and makes its next basic attack a boosted attack. If the user hits a Pokémon from the opposing team with a boosted basic attack, the user gains Eon power. This boosted attack also releases telekinetic projectiles, which deal damage. The more Eon power the user has accumulated, the more projectiles are released and the more damage they deal.

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Telekinesis

Level 7

Cooldown 7.5 seconds

Has the user unleash psychic power in the designated direction, dealing damage and applying a slowing effect to opposing Pokémon it hits. This move can be used again to unleash psychic power at a designated opposing Pokémon, leaving it unable to act. If the second Pokémon hit by this move is different from the first, the two Pokémon are pulled toward each other and are left unable to act if they collide.

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Draco Meteor

Level 5

Cooldown 7.5 seconds

After the user learns this move, it gains Eon power whenever it defeats wild Pokémon. This move has the user summon down comets onto the designated area, dealing damage to opposing Pokémon they hit. If this move hits Pokémon on the opposing team, the user gains Eon power. The more Eon power the user has accumulated, the more comets are summoned and the more damage they deal.

Luster Purge+

Level 13

Cooldown 7 seconds

Upgrade: Increases the duration that opposing Pokémon remain marked.

Dragon Pulse+

Level 11

Cooldown 6 seconds

Upgrade: Telekinetic projectiles deal additional damage equal to a set percentage of HP the opposing Pokémon has lost.

Telekinesis+

Level 13

Cooldown 7.5 seconds

Upgrade: Strengthens the slowing effect applied by this move.

Draco Meteor+

Level 11

Cooldown 7.5 seconds

Upgrade: Additional damage is dealt based on the percentage of HP the opposing Pokémon has lost.

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Unite Move: Eon Blast

Level 9

Cooldown 112 seconds

Has the user aim at the designated Pokémon from the opposing team and charge power before releasing a pulse, dealing damage. The user’s move cooldowns immediately reset and are reduced for a short time. If Latias is also aiming its Unite Move at the designated Pokémon from the opposing team, the pulses stack and explode, dealing damage around the target as well.