Pokémon that provide team support by inflicting status conditions on opponents and by healing allies.
| Level | HP | HP/s | Attack | Defense | SpAttack | SpDefense | AttackSpeed | MoveSpeed | LifeSteal | CritChance | Tenacity | CooldownReduction |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Lv 1 | 3300 | 33 | 130 | 80 | 50 | 70 | 10% | 3.7 m/s | 0% | 0% | 0% | 0% |
| Lv 2 | 3503 | 35 | 137 | 90 | 71 | 79 | 10.36% | 3.7 m/s | 0% | 0% | 5.83% | 0% |
| Lv 3 | 3726 | 37 | 144 | 101 | 95 | 88 | 10.75% | 3.7 m/s | 0% | 0% | 11.66% | 0% |
| Lv 4 | 3971 | 39 | 152 | 113 | 121 | 98 | 11.18% | 3.7 m/s | 0% | 0% | 17.49% | 0% |
| Lv 5 | 4240 | 41 | 161 | 127 | 149 | 109 | 11.65% | 3.85 m/s | 0% | 0% | 23.32% | 5% |
| Lv 6 | 4537 | 44 | 171 | 142 | 180 | 122 | 12.17% | 3.85 m/s | 0% | 0% | 29.15% | 5% |
| Lv 7 | 4864 | 47 | 182 | 159 | 214 | 136 | 12.74% | 4 m/s | 0% | 0% | 34.98% | 5% |
| Lv 8 | 5224 | 50 | 194 | 177 | 252 | 151 | 13.37% | 4 m/s | 0% | 0% | 34.98% | 5% |
| Lv 9 | 5621 | 54 | 207 | 197 | 294 | 168 | 14.07% | 4.15 m/s | 0% | 0% | 34.98% | 10% |
| Lv 10 | 6058 | 58 | 222 | 219 | 340 | 186 | 14.84% | 4.15 m/s | 0% | 0% | 34.98% | 10% |
| Lv 11 | 6539 | 62 | 238 | 244 | 391 | 206 | 15.68% | 4.3 m/s | 0% | 0% | 34.98% | 10% |
| Lv 12 | 7068 | 67 | 256 | 271 | 447 | 228 | 16.61% | 4.3 m/s | 0% | 0% | 34.98% | 10% |
| Lv 13 | 7651 | 72 | 275 | 301 | 508 | 253 | 17.63% | 4.3 m/s | 0% | 0% | 34.98% | 10% |
| Lv 14 | 8293 | 78 | 296 | 334 | 576 | 280 | 18.76% | 4.3 m/s | 0% | 0% | 34.98% | 10% |
| Lv 15 | 9000 | 84 | 320 | 370 | 650 | 310 | 20% | 4.3 m/s | 0% | 0% | 34.98% | 10% |
Obtain: Limited Time Activity
Release: 14/11/2024 07:00 UTC
Obtain: Gems
Release: 13/02/2025 00:00 UTC
Obtain: Limited Time Activity
Release: 22/05/2025 00:00 UTC
Level 3
Cooldown 6 seconds
Has the user release weak telekinetic force toward opposing Pokémon, dealing damage and leaving them unable to act. While the mysterious power is active, damage dealt to opposing Pokémon is increased.
Level 3
Cooldown 6 seconds
Has the user wag its tail, dealing damage, applying a slowing effect, and decreasing the Sp. Def of the designated opposing Pokémon. While the mysterious power is active, the opposing Pokémon’s Sp. Def is decreased by a greater amount.
Level 4
Cooldown 7.5 seconds
Has the user create a wave in the designated direction, dealing damage and applying a slowing effect to opposing Pokémon it hits. If opposing Pokémon hit by this move already have a slowing effect applied, they are shoved. The user can ride the wave for a short time and use basic attacks and moves while moving. Ally Pokémon who touch the wave have their movement speed increased. If this move is used again, the user stops in place and creates another wave. While the mysterious power is active, the user will create two waves.
Level 4
Cooldown 6.5 seconds
Has the user forcefully eject a spray of bubbles, dealing damage to opposing Pokémon it hits and attaching 3 bubble(s). When ally Pokémon hit a bubbled opposing Pokémon with a basic attack, a bubble bursts, dealing damage. When all bubbles are burst, the opposing Pokémon is left unable to act. While the mysterious power is active, the damage dealt when the bubbles burst is increased.
Level 6
Cooldown 8 seconds
Has the user release electricity that limits the designated opposing Pokémon’s moves while dealing damage and leaving them unable to act. The electricity spreads to nearby Pokémon 4 time(s). (The electricity can only spread to the same Pokémon up to 2 time(s).) Opposing Pokémon hit by the electricity will have the cooldown of their last used move increased. If an opposing Pokémon has no move on cooldown, the cooldown of the next move it uses will be increased. When an effect to increase a move’s cooldown is applied, a slowing effect is also applied. While the mysterious power is active, the number of times the electricity spreads will increase.
Level 6
Cooldown 6.5 seconds
Has the user release a strong telekinetic force in the designated area, dealing damage to opposing Pokémon it hits and leaving them unable to act. The user continues to release a telekinetic force at the Pokémon on the opposing team that took damage closest to the center of the area of effect. If this move is used again, the user pulls the Pokémon receiving the telekinetic force in the designated direction. While the mysterious power is active, the user leaves the Pokémon unable to act after pulling it.
Level 11
Cooldown 7.5 seconds
Upgrade: Decreases the damage dealt by opposing Pokémon that are hit by this move.
Level 11
Cooldown 6.5 seconds
Upgrade: Also applies a slowing effect when this move hits.
Level 13
Cooldown 8 seconds
Upgrade: Increases the duration that opposing Pokémon are left unable to act.
Level 13
Cooldown 6.5 seconds
Upgrade: Decreases the Sp. Def of opposing Pokémon hit by the telekinetic force.
Level 8
Cooldown 112 seconds
Has the user release three mysterious psychic waves around itself, dealing damage and decreasing the damage dealt by opposing Pokémon they hit. After using this move, the user’s headache gauge greatly increases as a consequence of it unleashing its full power.