Pokémon that have high Mobility and Offense and excel at making quick attacks and scoring points.
| Level | HP | HP/s | Attack | Defense | SpAttack | SpDefense | AttackSpeed | MoveSpeed | LifeSteal | CritChance | Tenacity | CooldownReduction |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Lv 1 | 3300 | 33 | 130 | 60 | 90 | 70 | 10% | 3.8 m/s | 0% | 0% | 0% | 0% |
| Lv 2 | 3364 | 34 | 133 | 64 | 99 | 74 | 10.43% | 3.8 m/s | 0% | 0% | 3.33% | 0% |
| Lv 3 | 3441 | 35 | 136 | 69 | 110 | 79 | 10.95% | 3.8 m/s | 0% | 0% | 6.66% | 0% |
| Lv 4 | 3534 | 36 | 140 | 75 | 123 | 85 | 11.57% | 3.8 m/s | 0% | 0% | 9.99% | 0% |
| Lv 5 | 4321 | 44 | 173 | 122 | 233 | 136 | 16.82% | 3.95 m/s | 0% | 0% | 13.32% | 5% |
| Lv 6 | 4455 | 45 | 179 | 130 | 252 | 145 | 17.71% | 3.95 m/s | 0% | 0% | 16.65% | 5% |
| Lv 7 | 4616 | 47 | 186 | 140 | 274 | 155 | 18.78% | 4.1 m/s | 0% | 0% | 19.98% | 5% |
| Lv 8 | 4809 | 49 | 194 | 151 | 301 | 167 | 20.07% | 4.1 m/s | 0% | 0% | 19.98% | 5% |
| Lv 9 | 5041 | 51 | 204 | 165 | 333 | 182 | 21.62% | 4.25 m/s | 0% | 0% | 19.98% | 10% |
| Lv 10 | 5319 | 54 | 216 | 182 | 372 | 200 | 23.47% | 4.25 m/s | 0% | 0% | 19.98% | 10% |
| Lv 11 | 5653 | 57 | 230 | 202 | 419 | 222 | 25.69% | 4.4 m/s | 0% | 0% | 19.98% | 10% |
| Lv 12 | 6053 | 61 | 247 | 226 | 475 | 248 | 28.36% | 4.4 m/s | 0% | 0% | 19.98% | 10% |
| Lv 13 | 6533 | 66 | 267 | 255 | 542 | 279 | 31.56% | 4.4 m/s | 0% | 0% | 19.98% | 10% |
| Lv 14 | 7109 | 72 | 291 | 289 | 623 | 316 | 35.4% | 4.4 m/s | 0% | 0% | 19.98% | 10% |
| Lv 15 | 7800 | 79 | 320 | 330 | 720 | 361 | 40.01% | 4.4 m/s | 0% | 0% | 19.98% | 10% |
Obtain: Limited Time Activity
Release: 23/01/2025 07:00 UTC
Obtain: Limited Time Activity
Release: 05/06/2025 04:00 UTC
Obtain: Battlepass
Release: 30/01/2026 00:00 UTC
Level 3
Cooldown 4 seconds
Has the user release a telekinetic force around itself, dealing damage to opposing Pokémon. If this move hits opposing Pokémon, the user’s movement speed is increased for a short time.
Level 3
Cooldown 7 seconds
Has the user charge, slamming into opposing Pokémon with its whole body while dealing damage and applying a slowing effect to them.
Level 5
Cooldown 4.5 seconds
Has the user emit a powerful flash around itself, dealing damage to opposing Pokémon it hits. If opposing Pokémon are hit by the outer edge of the flash, the user’s movement speed is increased for a short time. The increase is based on the number of opposing Pokémon hit. If the outer edge of the flash hits Pokémon on the opposing team, the user’s movement speed is increased by a greater amount, and the cooldown of Tackle, Smart Strike, or Agility is reduced.
Level 5
Cooldown 7 seconds
Has the user jump in the direction it’s facing. When it lands, it stirs up a fairy wind that deals damage to nearby opposing Pokémon. This move can be used again, up to 2 times total. If it’s used 2 times, the final attack throws the opposing Pokémon it hits.
Level 7
Cooldown 9 seconds
Has the user stab the designated opposing Pokémon with its sharp horn, dealing damage to it. After that, the user leaps in the designated direction while shoving the opposing Pokémon in the opposite direction.
Level 7
Cooldown 2 seconds
Increases the user’s movement speed when used, and for a set amount of time, the user’s movement speed continually increases. This move’s duration increases if the user moves or hits opposing Pokémon with moves.
Level 11
Cooldown 4.5 seconds
Upgrade: Further reduces the cooldown of Smart Strike or Agility.
Level 11
Cooldown 7 seconds
Upgrade: Applies a slowing effect to opposing Pokémon.
Level 13
Cooldown 9 seconds
Upgrade: Also greatly charges the user’s psychic counter when this move hits.
Level 13
Cooldown 2 seconds
Upgrade: Also restores the user’s HP while their movement speed is increased by this move.
Level 9
Cooldown 112 seconds
Has the user charge in the designated direction, shoving opposing Pokémon. When the charge ends, a mysterious space is created around the first opposing Pokémon that the user hit. That Pokémon cannot leave that space. If this move is used again, the user runs at high speed in the designated direction, dealing damage to opposing Pokémon in its path. If its path goes through the mysterious space, this move can be used again an additional time. This move can be used again up to a total of 2 additional time(s).