Pokémon that have high Endurance and excel at protecting allies and hindering opponents.
| Level | HP | HP/s | Attack | Defense | SpAttack | SpDefense | AttackSpeed | MoveSpeed | LifeSteal | CritChance | Tenacity | CooldownReduction |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Lv 1 | 3300 | 33 | 175 | 97 | 20 | 70 | 10% | 3.65 m/s | 0% | 0% | 0% | 0% |
| Lv 2 | 3553 | 36 | 181 | 116 | 23 | 85 | 11.07% | 3.65 m/s | 0% | 0% | 5.83% | 0% |
| Lv 3 | 3831 | 39 | 188 | 137 | 27 | 101 | 12.24% | 3.65 m/s | 0% | 0% | 11.66% | 0% |
| Lv 4 | 4137 | 42 | 195 | 160 | 31 | 119 | 13.53% | 3.65 m/s | 0% | 0% | 17.49% | 0% |
| Lv 5 | 4472 | 45 | 203 | 186 | 36 | 139 | 14.95% | 3.8 m/s | 0% | 0% | 23.32% | 0% |
| Lv 6 | 4842 | 49 | 212 | 214 | 41 | 161 | 16.51% | 3.8 m/s | 0% | 0% | 29.15% | 5% |
| Lv 7 | 5249 | 53 | 222 | 245 | 46 | 185 | 18.23% | 3.95 m/s | 0% | 0% | 34.98% | 5% |
| Lv 8 | 5697 | 57 | 233 | 279 | 52 | 212 | 20.12% | 3.95 m/s | 0% | 0% | 34.98% | 5% |
| Lv 9 | 6191 | 62 | 245 | 317 | 59 | 241 | 22.21% | 4.1 m/s | 0% | 0% | 34.98% | 5% |
| Lv 10 | 6735 | 67 | 258 | 359 | 66 | 273 | 24.51% | 4.1 m/s | 0% | 0% | 34.98% | 10% |
| Lv 11 | 7335 | 73 | 272 | 405 | 74 | 309 | 27.04% | 4.25 m/s | 0% | 0% | 34.98% | 10% |
| Lv 12 | 7994 | 80 | 288 | 456 | 83 | 348 | 29.83% | 4.25 m/s | 0% | 0% | 34.98% | 10% |
| Lv 13 | 8720 | 87 | 305 | 512 | 93 | 391 | 32.9% | 4.25 m/s | 0% | 0% | 34.98% | 10% |
| Lv 14 | 9520 | 95 | 324 | 573 | 104 | 438 | 36.28% | 4.25 m/s | 0% | 0% | 34.98% | 10% |
| Lv 15 | 10400 | 104 | 345 | 640 | 116 | 490 | 40% | 4.25 m/s | 0% | 0% | 34.98% | 10% |
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Level 3
Cooldown 6 seconds
Has the user charge forward belly first, dealing damage when it hits and shoving the first opposing Pokémon it comes in contact with. After this move, the user’s next basic attack becomes a boosted attack.
Level 3
Cooldown 10 seconds
Has the user fall asleep on the spot and restores its HP. Blocks the movement of all Pokémon not on the user’s team while this move is in effect.
Level 5
Cooldown 6 seconds
Has the user slam its heavy body down, dealing damage to opposing Pokémon in the area of effect and throwing them.
Level 5
Cooldown 7 seconds
Has the user flail about and increases its movement speed for a short time. Increases the user’s basic attack damage the lower the user’s HP is and decreases the movement speed of opposing Pokémon for a short time when basic attacks hit.
Level 7
Cooldown 8 seconds
Has the user spread its arms wide to create a wall and grants it a shield. Prevents opposing Pokémon from passing through the wall and shoves them if they run into it.
Level 7
Cooldown 10.5 seconds
Has the user let loose a huge yawn that lulls opposing Pokémon into a sleepy haze, putting opposing Pokémon hit by this move to sleep.
Level 11
Cooldown 6 seconds
Upgrade: Increases damage dealt by this move.
Level 11
Cooldown 7 seconds
Upgrade: Increases the damage of this move. If the user has low HP while using this move, its basic attacks that hit opposing Pokémon will restore the user’s HP.
Level 13
Cooldown 8 seconds
Upgrade: Also increases the user’s Defense and Sp. Def while using this move, and increases how frequently opposing Pokémon that hit the wall are shoved.
Level 13
Cooldown 10.5 seconds
Upgrade: Also decreases the movement speed of opposing Pokémon for a short time when this move hits.
Level 9
Cooldown 89 seconds
Has the user go to sleep and begin snoring, dealing damage over time to opposing Pokémon in the area of effect and throwing them. While sleeping, the user becomes immune to hindrances and its HP is continually restored.