Pokémon that have low Endurance and excel at dealing heavy ranged damage to opponents.
| Level | HP | HP/s | Attack | Defense | SpAttack | SpDefense | AttackSpeed | MoveSpeed | LifeSteal | CritChance | Tenacity | CooldownReduction |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Lv 1 | 3406 | 34 | 167 | 52 | 70 | 38 | 10% | 3.7 m/s | 0% | 0% | 0% | 0% |
| Lv 2 | 3494 | 35 | 171 | 57 | 84 | 42 | 10.67% | 3.7 m/s | 0% | 0% | 5.83% | 0% |
| Lv 3 | 3595 | 36 | 176 | 62 | 101 | 47 | 11.43% | 3.7 m/s | 0% | 0% | 11.66% | 0% |
| Lv 4 | 4105 | 41 | 201 | 89 | 185 | 73 | 15.31% | 3.7 m/s | 0% | 0% | 17.49% | 0% |
| Lv 5 | 4238 | 42 | 208 | 96 | 207 | 80 | 16.32% | 3.85 m/s | 0% | 0% | 23.32% | 5% |
| Lv 6 | 4391 | 44 | 216 | 104 | 232 | 88 | 17.48% | 3.85 m/s | 0% | 0% | 29.15% | 5% |
| Lv 7 | 4567 | 46 | 225 | 113 | 261 | 97 | 18.82% | 4 m/s | 0% | 0% | 34.98% | 5% |
| Lv 8 | 4770 | 48 | 235 | 124 | 294 | 107 | 20.36% | 4 m/s | 0% | 0% | 34.98% | 5% |
| Lv 9 | 5003 | 50 | 247 | 136 | 332 | 119 | 22.13% | 4.15 m/s | 0% | 0% | 34.98% | 10% |
| Lv 10 | 5271 | 53 | 260 | 150 | 376 | 133 | 24.17% | 4.15 m/s | 0% | 0% | 34.98% | 10% |
| Lv 11 | 5579 | 56 | 275 | 166 | 427 | 149 | 26.52% | 4.3 m/s | 0% | 0% | 34.98% | 10% |
| Lv 12 | 5934 | 60 | 293 | 185 | 486 | 167 | 29.22% | 4.3 m/s | 0% | 0% | 34.98% | 10% |
| Lv 13 | 6342 | 64 | 313 | 207 | 553 | 188 | 32.32% | 4.3 m/s | 0% | 0% | 34.98% | 10% |
| Lv 14 | 6811 | 69 | 336 | 232 | 631 | 212 | 35.89% | 4.3 m/s | 0% | 0% | 34.98% | 10% |
| Lv 15 | 7350 | 74 | 363 | 260 | 720 | 240 | 39.99% | 4.3 m/s | 0% | 0% | 34.98% | 10% |
Obtain: Gems
Release: 06/10/2021 00:00 UTC
Obtain: Battlepass
Release: 15/03/2022 00:00 UTC
Obtain: Gems
Release: 14/07/2022 00:00 UTC
Obtain: Gems
Release: 18/01/2023 00:00 UTC
Obtain: Gems
Release: 11/11/2021 00:00 UTC
Obtain: Limited Time Activity
Release: 23/09/2023 00:00 UTC
Obtain: Limited Time Activity
Release: 27/09/2024 07:00 UTC
Obtain: Limited Time Activity
Release: 14/11/2025 00:00 UTC
Obtain: Limited Time Activity
Release: 04/12/2025 04:00 UTC
Level 2
Cooldown 7 seconds
Shoots star-shaped rays at opposing Pokémon, dealing damage to them.
Level 2
Cooldown 5 seconds
Has the user stare at the designated opposing Pokémon with its baby-doll eyes, dealing damage and decreasing their Attack and movement speed for a short time when this move hits.
Level 4
Cooldown 7 seconds
Has the user create four small flames while advancing in the designated direction. The flames shoot toward opposing Pokémon one by one, dealing damage and decreasing the opposing Pokémon’s Sp. Atk for a short time when they hit. Each time a flame hits, it reduces the cooldown of this move.
Level 4
Cooldown 5.5 seconds
Unleashes an attack of multiple sound waves that deal damage when they hit. The damage they deal increases the farther the target is from the user. Every time a sound wave hits, the next sound wave’s damage increases.
Level 6
Cooldown 9 seconds
Has the user blow a kiss at an opposing Pokémon that goes back and forth between the user and the opposing Pokémon multiple times. When the kiss touches the user, it restores its HP. When it hits the opposing Pokémon, it deals damage to it and decreases its movement speed for a short time. If the user and the opposing Pokémon move too far away from each other, the kiss will disappear faster than normal.
Level 6
Cooldown 9 seconds
Has the user quietly focus its mind and calm its spirit to increase its Sp. Atk, Sp. Def, and movement speed for a short time.
Level 10
Cooldown 7 seconds
Upgrade: Increases the number of flames by one.
Level 10
Cooldown 5.5 seconds
Upgrade: Applies a slowing effect to opposing Pokémon hit by this move.
Level 12
Cooldown 9 seconds
Upgrade: Increases the amount of HP this move restores.
Level 12
Cooldown 9 seconds
Upgrade: One time only while using this move, if the user is hit by an opposing Pokémon’s move, the damage is completely nullified and the user is granted a shield.
Level 8
Cooldown 112 seconds
Has the user jump into the air and briefly become invincible. The moment the user lands, it deals damage to opposing Pokémon in the area of effect and restores its own HP. For a short time afterward, a set percentage of damage dealt by the user is converted into HP for the user.