Pokémon that have balanced Offense and Endurance and are highly tenacious fighters.
| Level | HP | HP/s | Attack | Defense | SpAttack | SpDefense | AttackSpeed | MoveSpeed | LifeSteal | CritChance | Tenacity | CooldownReduction |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Lv 1 | 3300 | 32 | 150 | 110 | 20 | 90 | 10% | 3.8 m/s | 0% | 0% | 0% | 0% |
| Lv 2 | 3381 | 33 | 154 | 116 | 21 | 94 | 10.29% | 3.8 m/s | 0% | 0% | 3.33% | 0% |
| Lv 3 | 3478 | 34 | 159 | 123 | 23 | 99 | 10.63% | 3.8 m/s | 0% | 0% | 6.66% | 0% |
| Lv 4 | 3595 | 35 | 165 | 131 | 25 | 105 | 11.04% | 3.8 m/s | 0% | 0% | 9.99% | 0% |
| Lv 5 | 4018 | 39 | 187 | 162 | 32 | 128 | 12.54% | 3.95 m/s | 0% | 10% | 13.32% | 0% |
| Lv 6 | 4186 | 41 | 196 | 174 | 35 | 137 | 13.14% | 3.95 m/s | 0% | 10% | 16.65% | 0% |
| Lv 7 | 4388 | 43 | 207 | 189 | 38 | 148 | 13.86% | 4.1 m/s | 0% | 10% | 19.98% | 0% |
| Lv 8 | 4630 | 45 | 220 | 207 | 42 | 161 | 14.72% | 4.1 m/s | 0% | 10% | 19.98% | 0% |
| Lv 9 | 5486 | 53 | 266 | 269 | 56 | 207 | 17.75% | 4.25 m/s | 0% | 20% | 19.98% | 0% |
| Lv 10 | 5835 | 56 | 285 | 294 | 62 | 226 | 18.98% | 4.25 m/s | 0% | 20% | 19.98% | 0% |
| Lv 11 | 6254 | 60 | 307 | 324 | 69 | 249 | 20.46% | 4.4 m/s | 0% | 20% | 19.98% | 0% |
| Lv 12 | 6756 | 65 | 334 | 360 | 77 | 276 | 22.24% | 4.4 m/s | 0% | 20% | 19.98% | 0% |
| Lv 13 | 7359 | 71 | 366 | 404 | 87 | 309 | 24.37% | 4.4 m/s | 0% | 20% | 19.98% | 0% |
| Lv 14 | 8082 | 78 | 404 | 457 | 99 | 348 | 26.93% | 4.4 m/s | 0% | 20% | 19.98% | 0% |
| Lv 15 | 8950 | 86 | 450 | 520 | 114 | 395 | 30% | 4.4 m/s | 0% | 20% | 19.98% | 0% |
Release: 18/11/2025 00:00 UTC
Obtain: Gems
Release: 16/08/2022 00:00 UTC
Obtain: Subscription
Release: 01/01/2023 00:00 UTC
Obtain: Battlepass
Release: 07/09/2023 04:00 UTC
Level 3
Cooldown 5 seconds
Deals damage to opposing Pokémon in front of the user. If an opposing Pokémon’s HP is below a set percentage—or falls below that percentage as a result of this move—that Pokémon becomes unable to move for a short time.
Level 3
Cooldown 8 seconds
Has the user charge ahead in the designated direction, dealing damage to any opposing Pokémon it hits. If this move hits any opposing Pokémon, the user’s Attack is increased for a short time.
Level 5
Cooldown 5.5 seconds
Has the user exhale a mist of darkness in a horizontal sweeping motion, dealing damage to any opposing Pokémon it hits. If an opposing Pokémon’s remaining HP is below a set percentage—or falls below that percentage as a result of this move—that Pokémon becomes unable to move for a short time. If this move hits an opposing Pokémon again within a set amount of time, it deals additional damage. If this move is used while the user’s piercing strength has been increased by Ancient Power, the user can ignore opposing Pokémon’s Defense and shield effects for a longer duration.
Level 5
Cooldown 8 seconds
Deals damage to opposing Pokémon in the area of effect, dealing more damage the closer the opposing Pokémon are to the user. This move can be used up to 3 time(s) within a set amount of time, with the area of effect widening each time it’s used.
Level 9
Cooldown 10 seconds
Charges power before releasing a shock wave. The shock wave deals damage to nearby opposing Pokémon and leaves them unable to act for a short time. While the user is charging power, its movement speed increases, it gains a shield, and it becomes resistant to hindrances. If any opposing Pokémon are hit by the shock wave, the user’s piercing strength increases, allowing it to ignore opposing Pokémon’s Defense and shield effects for a set time. If this move hits an opposing Pokémon, the user can release a second shock wave in front of itself, dealing damage to opposing Pokémon and decreasing their movement speed for a short time. If this second shock wave hits, the user is granted another shield. The strength of this shield is proportional to the number of opposing Pokémon hit by the second shock wave, reaching maximum shield strength if 3 Pokémon are hit.
Level 9
Cooldown 10 seconds
Has the user move in the designated direction in a single bound, dealing damage to any opposing Pokémon it hits while leaping and leaving them unable to act for a short time. When the user lands, the shock from landing creates a cloud of dust at the point of impact that deals damage over time and decreases the movement speed of opposing Pokémon within the area of effect. If this move is used again while the user in the cloud of dust, opposing Pokémon in front of the user will be pulled closer to it. Furthermore, while the user is in the cloud of dust, it takes reduced damage and can ignore the Defense and shield effects of opposing Pokémon.
Level 11
Cooldown 4.5 seconds
Upgrade: Reduces this move’s cooldown.
Level 11
Cooldown 8 seconds
Upgrade: Increases the damage dealt by this move.
Level 13
Cooldown 10 seconds
Upgrade: Strengthens the effect of the shields granted by this move.
Level 13
Cooldown 10 seconds
Upgrade: Increases the length of time the cloud of dust remains at the point of impact.
Level 9
Cooldown 112 seconds
Has the user explode with anger and go on a rampage, increasing its movement speed for a short time. If the user is affected by a hindrance, it will return to normal faster than usual. While the user is rampaging, its basic attack pattern changes and the attacks deal increased damage. If a Pokémon on the opposing team is hit by these basic attacks when their HP is below a set percentage, it is immediately knocked out.