Pokémon that have high Mobility and Offense and excel at making quick attacks and scoring points.
| Level | HP | HP/s | Attack | Defense | SpAttack | SpDefense | AttackSpeed | MoveSpeed | LifeSteal | CritChance | Tenacity | CooldownReduction |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Lv 1 | 3002 | 30 | 159 | 60 | 20 | 40 | 10% | 3.65 m/s | 0% | 0% | 0% | 0% |
| Lv 2 | 3120 | 31 | 176 | 69 | 23 | 46 | 11.07% | 3.65 m/s | 0% | 0% | 3.33% | 0% |
| Lv 3 | 3250 | 32 | 195 | 78 | 27 | 52 | 12.24% | 3.65 m/s | 0% | 0% | 6.66% | 0% |
| Lv 4 | 3393 | 33 | 216 | 88 | 31 | 59 | 13.53% | 3.65 m/s | 0% | 0% | 9.99% | 0% |
| Lv 5 | 3550 | 35 | 239 | 99 | 36 | 67 | 14.95% | 3.8 m/s | 0% | 5% | 13.32% | 10% |
| Lv 6 | 3723 | 37 | 265 | 112 | 41 | 75 | 16.51% | 3.8 m/s | 0% | 5% | 16.65% | 10% |
| Lv 7 | 3913 | 39 | 293 | 126 | 47 | 84 | 18.23% | 3.95 m/s | 0% | 5% | 19.98% | 10% |
| Lv 8 | 4122 | 41 | 324 | 141 | 53 | 94 | 20.12% | 3.95 m/s | 0% | 5% | 19.98% | 10% |
| Lv 9 | 4353 | 43 | 358 | 158 | 60 | 105 | 22.21% | 4.1 m/s | 0% | 10% | 19.98% | 20% |
| Lv 10 | 4607 | 46 | 396 | 176 | 68 | 117 | 24.51% | 4.1 m/s | 0% | 10% | 19.98% | 20% |
| Lv 11 | 4887 | 49 | 437 | 196 | 76 | 131 | 27.04% | 4.25 m/s | 0% | 10% | 19.98% | 20% |
| Lv 12 | 5195 | 52 | 483 | 218 | 85 | 146 | 29.83% | 4.25 m/s | 0% | 10% | 19.98% | 20% |
| Lv 13 | 5534 | 55 | 533 | 243 | 95 | 162 | 32.9% | 4.25 m/s | 0% | 10% | 19.98% | 20% |
| Lv 14 | 5908 | 59 | 588 | 270 | 106 | 180 | 36.28% | 4.25 m/s | 0% | 10% | 19.98% | 20% |
| Lv 15 | 6319 | 63 | 649 | 300 | 118 | 200 | 40% | 4.25 m/s | 0% | 10% | 19.98% | 20% |
Obtain: Gems
Release: 20/10/2021 00:00 UTC
Obtain: Gems
Release: 09/12/2021 00:00 UTC
Obtain: Gems
Release: 06/01/2022 00:00 UTC
Obtain: Battlepass
Release: 31/01/2022 00:00 UTC
Obtain: Gems
Release: 25/08/2022 00:00 UTC
Obtain: Gems
Release: 21/12/2023 00:00 UTC
Level 3
Cooldown 6 seconds
Has the user perform a quick dash and increases the user’s basic attack speed for a short time afterward.
Level 3
Cooldown 8.5 seconds
Has the user pounce at an opposing Pokémon and attack with sharp claws. This move’s final attack throws opposing Pokémon.
Level 5
Cooldown 8 seconds
Has the user perform a high-speed dash, dealing damage to any opposing Pokémon it hits and increasing the user’s basic attack speed for a short time. Using this move again within a set period of time will allow the user to immediately dash back to where it originally used the move.
Level 5
Cooldown 9 seconds
Has the user leap at an opposing Pokémon while electrically charged, dealing damage to them. If the user uses its basic attack before reaching its target Pokémon, the user will instead leap at an opposing Pokémon, dealing damage to it. This move can be used up to three times before it goes on cooldown.
Level 7
Cooldown 8 seconds
Releases an electrical discharge, dealing damage to nearby opposing Pokémon and granting the user a shield when it hits. If this move hits opposing Pokémon that have been paralyzed by the user, it pulls them in toward the user once the move ends, dealing damage to them once again and leaving them unable to act.
Level 7
Cooldown 8 seconds
Has the user charge in the designated direction. If this move hits an opposing Pokémon, the user unleashes a combo attack that also deals a set amount of damage to itself. If the user hits an opposing Pokémon with Volt Switch, Spark, or a boosted attack before using this move, the number of attacks in the combo is increased.
Level 11
Cooldown 8 seconds
Upgrade: Increases this move’s damage and further increases basic attack speed.
Level 11
Cooldown 9 seconds
Upgrade: Also restores the user’s HP if the user performs a basic attack before reaching its target Pokémon.
Level 13
Cooldown 8 seconds
Upgrade: Also decreases the movement speed of opposing Pokémon for a short time when this move hits.
Level 13
Cooldown 8 seconds
Upgrade: This move also deals damage to nearby opposing Pokémon when it hits.
Level 9
Cooldown 112 seconds
Unleashes a blast of lightning, dealing damage to opposing Pokémon in the area of effect and throwing them. This also creates a zone of plasma that paralyzes opposing Pokémon caught inside it and increases the user’s basic attack range and damage dealt while the user is inside it.